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Microsoft Academic Days on Game Development 2008 - A Game Developer’s Perspective on Parallelism - 1 of 2 (Video)
- 04/14/2008
This talk is a discussion of the key problems encountered in writing high performance code in the game development field, and the impact of these problems on the developers and development process.
Usage Types:
Audiovisual Content
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Microsoft Academic Days on Game Development 2008 - A Game Developer’s Perspective on Parallelism - 2 of 2 (Slides)
- 04/14/2008
This talk is a discussion of the key problems encountered in writing high performance code in the game development field, and the impact of these problems on the developers and development process.
Usage Types:
Audiovisual Content, Demo, Slides
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Microsoft Academic Days on Game Development 2008 - Tribute to Randy Pausch and the Alice Legacy - 1 of 2 (Video)
- 04/07/2008
This session will highlight Pausch’s last lecture and his contributions to Computer Science. An academic tradition called the ‘Last Lecture’ is a presentation with the hypothetical “If you knew you were going to die and you had one last lecture, what would you say to your students?”
Usage Types:
Audiovisual Content
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Microsoft Academic Days on Game Development 2008 - The Chimaera Factory: Building Tomorrow’s Game Developers - 1 of 2 (Video)
- 04/07/2008
This talk examines how to prepare new developers for a medium in perpetual change.
Usage Types:
Audiovisual Content
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Microsoft Academic Days on Game Development 2008 - A New Generation of Learning Technology: Three Dimensions of Change - 1 of 2 (Video)
- 04/07/2008
Having largely missed the first few revolutions in information technology that have transformed virtually every other service industry, education and training have the chance to leapfrog to the state of the art.
Usage Types:
Audiovisual Content
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Introduction to Parallel Programming
- 09/11/2006
The goal of the course is to study the mathematical models, methods and technologies of parallel programming for multiprocessor systems. The spectrum of knowledge and skills presented in the course provides the solid basis for developing parallel software system.
Usage Types:
Case Study, Course Outline, Executable Program, Exercise/Exam, Lab, Project, Slides, Source Code, Textbook, Tutorial
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